According to NDCC 54.59.01 Information Technology means the use of hardware, software, services, and supporting infrastructure to manage and deliver information using voice, data, and video. Each domain of Instructional Technology includes a body of knowledge based on both research and experience. Since disruptive innovations are usually not of interest to a company’s existing customers, market leaders are rarely the source of disruptive innovations.
The domain of design represents the largest theoretical contribution of Instructional Technology to the larger field of education. Print and visual materials, including books, photographs and graphics involve the most basic ways of producing and delivering instructional materials.
Puckering: The wrinkled appearance of a fabric in which non- uniform relation or shrinkage has occurred is called puckering. Online education: While online classes sacrifice some of the rich discussions possible in a face-to-face classroom setting, they offer an opportunity for people who can’t spare the time to attend classes to educate themselves.
Resources are not only the devices and materials used in the process of teaching and learning, but also people, budget and facilities. Data entry personnel may be included if they are considered part of the technology staff. Many of our students take cut classes or spend more time in computer cafe’s and only to find out that they are playing computer games.
Also do not be too caught up with the practicality of the solutions or the aesthetics of those ideas. Welding : Welding is the process in garments manufacturing which involve the sealing together of thermoplastic materials but the heat is not applied externally.